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Macbook air m1 fusion 36010/10/2023 Last year I realised i needed a more potent machine to be able to deal with bigger projects and renders and so decided to buy 16’ macbook pro intel cpu amd gpu all maxd up, I was about to do it when m1 macs came out and I got seduced by this ‘new generation’ concept and decided to take this risk hoping rhino for mac would adapt to it. I’m an archtecture student in Milan and i m currently using a 2015 macbookpro retina with rhino 7. It’s also just stupid to buy a intel Mac right now… Apple might support it with updates but I don’t see developers supporting it in 5 years, I don’t think it’s worth the money anymore. I am also running arm Windows on Parallels but forget bootcamp until microsoft grants permission for it. One thing I can tell you is that I can do mostly everything I was doing on my old Mac plus faster plus battery lasts all day if you do light stuff. just forget rendering with rhino for a while, or at least until it’s fixed. I don’t know your exact workflow so I wouldn’t encourage running on unsupported HW but I can confirm that it’s possible to make it run with the 3d modeling functionalities intact. Rhino works for me but I only do 3d modeling (and I am a student so i have EDU license for FREE it’s important to understand my point of view haha)… Renders / Texturing etc are done in keyshot. Plus I just steer away from the “material” properties panel like it’s Mordor. To make it work I changed the “custom material” setting that was on by default in the “display modes” to “object’s color” settings for every view that was crashing. Wireframe mode worked just fine but when I switched to “shaded” it crashed when trying to display a 3d object. I just remembered I posted it in this thread a while backĪnyway… it crashed whenever I tried to activate a visual style that involves showing “custom materials” or if I tried to open the material section of the “properties” panel.
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